00:00
00:00
Sunrie
Honesta mors Turpi Vita Potior

Age 44

Nevada

Joined on 9/14/03

Level:
28
Exp Points:
8,580 / 8,700
Exp Rank:
4,574
Vote Power:
6.99 votes
Rank:
Police Captain
Global Rank:
3,892
Blams:
963
Saves:
1,348
B/P Bonus:
16%
Whistle:
Bronze
Trophies:
8
Medals:
287

Newest Project Update - Script Done+Cast Made

Posted by Sunrie - August 31st, 2009


Sorry, it's not Game Ranger 4. That script is proving more difficult than I ever thought!

This is, by far, the most ambitious project I have ever undertaken. The sheer scope of it all is a little intimidating...and by little I mean a lot, and by a lot I mean OMFG this will make or break me as a respected animator.

The script is finalized and I'm sending it out to the actors today. My "little" script turned into nine pages. Granted, some of that has larger fonts for scene change notifications, camera directions, and brief descriptions of the background to help the actors, but still...

I'll be posting on the 2nd of September, 2009, who the actors are for each part and some more information as to the project as well.

Well, as I said before, I'm going for something that's bigger than my previous animations, to show that I can use Flash to produce things other than Pheonix Wrong and that I do the Game Ranger series in the manner it's produced in on purpose, not because I can't do it any other way.

If you've been checking my news posts, the information I've provided on this project obviously reflects that it's a type of cross-over of worlds between Street Fighter and DBZ. Oh, don't worry, the enemy isn't going to be Cell, or Frieza, or Buu. So, no, you won't be seeing me animate those people. As a matter of fact, the only person from the DBZ universe in this one is going to be Gohan. Well...technically there will be two characters from the DBZ universe, but the second one is a completely original character by me. That's all the detail I'm giving in this news post about all that, though.

I'm aiming for between one minute and four minutes for the major fights. How am I going to keep the fights interesting and not drawn out for that long when I have four...YES FOUR...fights to animate? Well, each one is going to be styled differently because of the characters doing battle. Who are the match ups? Sorry, but I can't reveal that. If I did, then that would give off some major surprises!

Okay, so, that's enough of the update for now. On September 1st, expect a larger update, on the front page as well, with much more information to all of this.

Oh, and the screen cap has been cropped.

------
Ah! I almost forgot! I made myself a banner and redid both my User Avatar and my User Image (the latter two using custom sprites). What do you think?

Newest Project Update - Script Done+Cast Made


Comments

Is the avatar a .jpg? because that messes up the quality, save it as a .gif to make it look better.

*.Gif is NOT a higher quality. Also, all User Icons have to be a *.gif file.

However, your critique on how it looked was taken into consideration and I changed it up to a different image.

Looks like this should have some epic battles in it, I've never seen anyone do a clash with dbz characters, it's nice to finally have someone use them!

Yeah, that was my biggest goal with all of this. People have done the MK vs SF thing almost to death. That is not to insult those who do them extremely well (Proxicide, R1665 as two examples), but at this point, those type of fights are best left to those who have made it more of their thing.

While I may have more "limited" sprites to play with using the DBZ Hyper Dimension sprites, I know ways around that in order to make the fights smooth and interesting.