Yeah...it's still happening...It's the fucking audio which is getting delayed, not the animation, which is just odd and STUPID.
I've changed everything over...and now the last hope is dumping it all into the _root timeline...
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**UPDATE**
Nope...that didn't work... I even made a new .FLA file with only the scene in question. Result: The audio is messed up in a blank .FLA file with only that scene playing from the very beginning. So...what's the issue? It doesn't make any sense to me for it to be doing that...
The only other thing I can think of is placing the audio in a movie clip and running it the length of the scene...
R1665
Wait a minute. Are you trying to put a stream sound in a movie clip?
That causes problems.
R1665
Sunrie
No, that was going to be my next attempt...
Wait...I put a stream sound in movie clips for the previous two scenes because both those scenes are in movie clips (Scene 1 movie clip and a Scene 2 movie clip)... Is that causing the issue for this one?